A few comments on this which I hope help with the issue your ME is experiencing. Firstly though, let me ask if you are using STEP because the engineer is using a tool other than Fusion? If this is the Fusion native model, there is a lot you can do but that is a good thing to know up front.
Assuming you are both using Fusion, the approach I would suggest is to try a few things:
1) Reduce the amount of geometry you are sending to them by unchecking the option to include Soldermask or Copper in the 3D PCB (for now). You can always add this back later but it very likely doesn't help them with their work.

2). The next thing I would do is perhaps be a bit more selective about the components you send them. If they aren't critical to mechanical design (eg connectors), uncheck them in the list of components when you send the board. Some times we (me included) feel that all of the detail is the only valid version of the design and we want that amazing render, but truly, the ME is likely to grow frustrated with any 3D PCB (especially one in STEP format!) if they load that much detail into the tool they use.
3). If they still want to see performance pick up, then I would actually suggest they disable parts of the PCB in the Browser in MCAD. If the items aren't visible then the hit test doesn't have to deal with them, the rendering doesn't have to deal with them, and then the highlighting of them doesn't need to occur back in the Browser tree. If you consider the overhead of each of these, they can add up, depending on the complexity of the board. The one's I would look at are specific components that may have come in faceted (some sites you download from might use mesh models which create a lot of overhead), solder mask, copper and usually I can find one or two offending objects that were simply created with a brilliant level of detail but not really considering performance.
We see this especially with text that is printed on the top of models and any text etched into the body of a part (eg. those nice looking TI logos are great and all, but the more text you include, the harder this is for any modeler to contend with).

Hope this helps!
Best regards,
Matt