@Anonymous wrote:
What i need is the ends of the spikes to touch each other like in the photo. It was easy to make them do so by sketching them flat, but how do i keep this on a lampshade-like shape like the one you made in the screencast?
Sure, I got that. You've got a few choices, as I see it. The next step from what I've suggested is to position Sketches around the crown, working every odd spike first, Sketch, Split; when that is done, fill in the even spikes, starting by projecting the ends of the odd spikes into the adjacent even spike Sketch.
As mentioned previously, the Sheet Metal Workspace provides a capacity to wrap non-compound curves- I'll bet that's the method used by Daniel in post #5. That will produce a cylindrical crown. If you want a cone section or a flared crown, you might then be able to use the Edges of the cylindrical crown to Split the Face of the desired Body, or, easier still, Intersect the two Bodies. That last is probably the simplest workflow I can imagine.
I don't know how to perform the wrap in Sheet Metal- partly because some folks who do know like to show off the product while keeping the method to themselves. Hopefully that won't be the case here. If a knowledgeable party doesn't volunteer the info, I'll dig up what has been posted on the topic to date- if not explicit, as I recall, there is enough to surmise the process.