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Hi,
I'm trying to model a worm gear, I used the coil with triangle profile to generate a helix, and I'm trying to sweep my gear tooth profile along that helix, using the "perpendicular" setting. The problem I'm having is that the perpendicular vector for the helix appears to corkscrew along the helix and also rotates the profile as it sweeps down the helix.
How do I make the perpendicular vector always point outwards?
Solved! Go to Solution.