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I've been having a lot of trouble trying to boil down my problem in simple words, but here is my best shot:
I need to model a cylinder at a 3D angle relative to the Top plane, where the angle is constrained/specified by a Side view angle and a Front view angle. In other words, how do you specify an angle in 3D space?
It gets trickier, as I need the edge of the cylinder to be a certain distance from the Top plane, regardless of the angle, but I'm trying to start just by planning out the 3D angle problem.
Do I create a single line in a 3D sketch somehow and use the pipe tool? Do I create a rectangle that I can revolve around itself somehow at a fancy 3D angle? (I know how the cylinder's angles look from the Front and Side view, drawn out like diagonal rectangles.)
Can anyone point my in the right direction? Many thanks!
Solved! Go to Solution.