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I've found that when I have this problem (often) I create a new ucs at an object snap where the lines and splines appear to join, then check the location of the snap or node first on one line or spline then the other. Positioning the ucs here ensures that one node is 0,0,0 and it is easy to detect a difference at the other objects snap or node. Often this is 0.00000001 or slightly more. I've tried setting tolerances higher, using grid snap and only snapping to object snap points but I still find most of my time is used investigating why commands like join, region, boundary loft etc do not work and this is the only way I've found to progress.
It is also frustrating to draw an object including a spline with three non linear points to be told the object is non plannar. I assume the spline curves in 3 dimensions but I can not understand why this should happen if the spline is defined with only one start and on end point.