09-24-2019
06:09 AM
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09-24-2019
06:09 AM
Hi @Anonymous , I took a look at your file and it looks like the incorrect draw order is actually related to wipeouts (see the screenshot attached). This was the block named v28, which is nested in other blocks.
If you don't need any of the dynamic properties of those blocks, then you may go ahead and explode them to retrieve all the objects (remember to also explode nested blocks), then use the QSEL command to select and delete all Wipeouts.
I hope that this helps you! ![]()
