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Alfred.NESWADBA
en respuesta a: Anonymous

Hi,

 

I looked now to camera3 ... and moved it 100mm more into the room to get that result (before moving it the rendering was black), so the camera was inside an object (inside the door) and didn't see anything.

That is the result:

20190611_205935.png

 

So as the room behind now seems visible, but the room from this camera is totally dark, I looked to the lights in that room, seeing:

20190611_210155.png

...the light is inside a geometry, this geometry has a material "lightning", that material is not transparent, so no light will pass to the visible area of the rendering!

 

I changed the light's Z-value (world-Z, not your UCS) from 3100 to 3000 ... started render and got this result:

20190611_210609.png

 

So please take care for positions of camera and lights, both should not be placed inside 3D-solids!

 

- alfred -

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Alfred NESWADBA
ISH-Solutions GmbH / Ingenieur Studio HOLLAUS
www.ish-solutions.at ... blog.ish-solutions.at ... LinkedIn ... CDay 2025
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(not an Autodesk consultant)