11-23-2017
02:51 PM
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11-23-2017
02:51 PM
No, I still cannot make it work with qselect either, and the problem arises from the object type, 3D face, and properties options available.
I should have been more specific from the beginning. Attached you can find an example of the situation I am talking about. The actual drawing has thousands of times more objects in it.
I want there to be holes where two faces are currently on top of each other, all identical faces gone. Can you figure out a way?
Thanks!