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tramber
en respuesta a: Anonymous

Well, script is more or less easy to deal with osnaping...

First, you have to consider OSNAPCOORD (2 or 0) and then to zoom quite above the intersection and then to give a INT to prior the snaping effect and then to specify a coordinate that wouldn't be too far and cross the thingers Emoticono sacando la lengua

 

In autolisp, you can use (inters p1 p2 p3 p4) not to snap but to calculate an intersection (between lines only).

 

Many options depend on your options :

  • can you clic the point or do you want it 100% automatic ?
  • do you create the objects you are "intersecting" by the script ?
  • are you preparing a 2 by 2 selection with SSX ? doesn't look serious....
  • etc

You see ?

You'd better ask for a lisp, wouldn't you ?