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elshawadfy
en respuesta a: Baz_man

Hi @Baz_man!

 

You may try this:

     - Create a Rectangle (or Closed Polyline) that matches the Viewport in shape.

     - Give it the new polyline all the settings you want including line weight, line type....

     - Use "VPClip", select the viewport, then the created polyline..

 

Now the polyline with all its settings will act as if it was the viewport boundry..

 

Regards!