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Anonymous
en respuesta a: leeminardi

Thank you,

 

I also experienced this shift-shadow problem having distant light set in the center of the sun. I think that distant light are only vectorial, I mean you can set a start point and a direction: all objects/surfaces (like one half of the sun) interact with the light.

 

I started this project with autocad because I knew its precision and the data source of this model are from official and ephemeris calculation, often precise till 8th decimal point. Don't know or used any other 3D software. I will give 3DS Max a try.

 

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