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I have created a 3D stair but when I render, the stair ceiling is faulty (see jpg). The offending "patch" is a planar surface.
Any clues please?
¡Resuelto! Ir a solución.
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Hi @cve60069,
Pretty strange render! Is it possible to attach your model for me to investigate?
I suggest that you put in a solid instead of a surface to see if that behaves better.
Please select the Accept as Solution button if my post solves your issue or answers your question.
John Vellek
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John
Please see attached e-transmit.
The camera is camera 1
Regards
Daniel
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Hi @cve60069,
I haven't tried rendering this yet but selecting the Surface and giving it a thickness seems to show properly in Realistic view.
Is this what you are looking for?
Please select the Accept as Solution button if my post solves your issue or answers your question.
John Vellek
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Hi @cve60069,
I am checking back to see if my post helped you with your problem or if you need additional assistance or information. Please add a post with how you decide to proceed and your results so other Community members may benefit.
Please hit the Accept as Solution button if my post fully solves your issue or answers your question.
John Vellek
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No. The problem persists. I have created a solid and no difference. I attach a drawing of a stair I produced earlier and I had no problem. In this instance, the "ceiling" was a loft between two splines and I did not get the problem. I think the issue lies with the planar surface. When I have time, I will change the planar surface to a loft between two straight splines.
Regards
Daniel
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I deleted the planar object and joined two lines to the splines (see Figure 1). I then lofted the splines and the model rendered OK (see Figure 2).
The problem was with the planar surface.