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Change origin witouth ruining layouts
There is any way to change the coordinates of the origin without ruining all layouts and their viewports?
I have a map whit a very heavy number of layers and objects. The map coordinates are latitude and longitude, but is displaced 300 kilometers, so I need to move everything to fix the coordinates.
But if I move all objects, all viewports and layouts will be ruined.
So I'm looking for something like redefining (0,0) to mean (300,250), but without actually moving anything.
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It's an accurate method if you specify the good vector.
It can be scripted using the CVPORT variable.
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you can rotate your text, dims, etc.with the actual view port "box" though they will have to be re-aligned.
I have moved view ports, dims, text along the x,y axis to align one view port with another to assure each item hits a construction line
practice in a save-as file
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Hi,
you can get it by making a new ucs. try it by UCSMAN comman line. or follow the image
Imad Habash
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I moved the UCS by clicking on the UCS arrowed icon, and moving it to the correct origin.
When I click on an object, the properties show the correct coordinates, but when I extract the coordinates data, I still get the original, wrong coordinates.
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I agree that a dozen is a lot.
but when you are in one presentation, it is easy to go in a first viewport and to send the below SCRIPT command :
CVPORT 2 -PAN 0,0 1000,1000 CVPORT 3 -PAN 0,0 1000,1000 CVPORT 4 -PAN 0,0 1000,1000 CVPORT 5 -PAN 0,0 1000,1000 CVPORT 6 -PAN 0,0 1000,1000
.......7
...
U need x lines where x is the maximum amount of viewport in the 12 paper spaces.
Don't forget to disable osnap before scripting.
Thats the way I would do. When it's done, it's done !