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want to create another block without affecting a original block
If I create a one block and I want anotheR same block but with some edit how can I edit in 2nd block without affecting 1st one
at last I need two different blocks
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i don't think it is possible? you need to create another block with different name. thanks
Remember : without the difficult times in your LIFE, you wouldn't be who you are today. Be grateful for the good and the bad. ANGER doesn't solve anything. It builds nothing, but it can destroy everything...
Please mark this response as "Accept as Solution" if it answers your question. Kudos gladly accepted.
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Perhaps you can use the power of Dynamic Blocks? I don't know what you want to achieve. Can you tell us more what's your goal? Preferably using an example ...
Jürgen Palme
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I want to move a moving object in a circular path
e.g if I create a one block and then i want to move that same block in a circular path let say 100 mm like this I want to create a around 50 blocks
see the image for the referance
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At the first glance it looks like an arrayed shape that follows a curved path. But the first shape (e.g. the lower left) has other dimensions than the last (the most top) shape. And I guess the shape changes its dimensions step by step from the first shape to the last shape. If this is correct (?),
can you please post a .dwg where we can see:
- how looks the first shape
- how looks the last shape
- how looks (and where is placed) the path for the array
If my interpretation of the image is wrong, please explain more detailed what you need.
Jürgen Palme
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To make a new block from several block references in one click, you can use the AsmNew command from the AVC Assembly plugin. The new block will get a new name and you will be able to edit it independently of the old block. The source block can be dynamic - it doesn't matter. All attributes are also copied.
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@binod.pandey wrote:
please find the attached drawing
Oh, I misunderstood. Obviously you don't want to edit or modify a block, but you "only" want to place a block several times in a manner, that the two small circles follow the path (line - arc - line).
I don't know an "automatism" to get the wished result with a few clicks. But I can show you how I would place the 50 blocks manually. However, before I begin, would you please confirm that my thoughts are on the right way now? (I'm unsure because you have already the result - your posted file. How did you do it if you now want to know how to do that?)
Jürgen Palme
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This is what i would do :
Click on one of your block instance and call the WBLOCK command (W is enough). Doing so it will be ready to export your definition on you hard drive.
Browse your computer to find the created file, change its name.
INSERT it with the "browse..." button, things are done !
Two identical block definitions with different names...
Hope it can help (and that i understood
)
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@tramber wrote:
Two identical block definitions with different names...
This could be done with less afford.
- place anywhere a block reference
- explode it
- create a new block definition using these objects.
![]()
Jürgen Palme
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This method is suitable for single use. Quite a lot of clicks. You will not save the base point and the block's coordinate system. You will have to replace all other block references manually.
The AsmNew command does not have all these problems
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You can use BlockDupNewName.lsp with its BDN command, >here<. It wants you to select a Block already Inserted, and that one will become a new Block under the different name you specify, so don't pick one that you want to remain as its original Block -- Copy it first.
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Just do a save as in the block editor, and give the second block a different name.
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@s.borello wrote:
Just do a save as in the block editor, and give the second block a different name.
Excellent ! I always forget this trick... there is a "Save as..." button in that editor !
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