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I'm going to attempt to describe/clarify/explain more (because it seems that something hasn't quite translated properly)
What I'm hoping to be able to do (and the more i've been looking, looks like it isnt possible in AutoCAD...3DS yes...autocad no...) is this:
-take the hole pattern, strip out any colour dependency
-assign a material (any material) to the layer it's on (vinyl in this case) using materialattach to attach a material by layer (for example an autocad brick)
-have the material that's been assigned to the vinyl layer show up with the hole pattern. (again, in aforementioned brick- have the holes show up in the brick)
-be able to change the material to something else (let's say a grass texture, to keep with the random materials theme going) and have the hole pattern show up in the grass.