01-18-2021
09:06 AM
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01-18-2021
09:06 AM
Without a feature for scaling geometry non-uniformly, other than blocks, I cannot think of an automatic procedure.
You could make a copy of the block and explode it down until you only have lines. Create a block out of the lines and scale it non-uniformly. Explode that block and use the lines as reference to build your new solid.
Another option is to import the dwg file into 3ds Max. Once in 3ds Max export it as a dwg file. Back in AutoCAD insert the dwg file and explode it which will yield mesh objects. These can be converted to a solid with surfsculpt!
lee.minardi