- Marcar como nuevo
- Favorito
- Suscribir
- Silenciar
- Suscribirse a un feed RSS
- Resaltar
- Imprimir
- Denunciar
Circles not round in paper space
Good Afternoon,
I am wondering how I get circles that have been pushed/pulled to print round. Sorry if I am not explaining this correctly. I made two circles and used the push/pull to create a piece of pipe. In model space it is round but not in paper space or when it is printed.
- Marcar como nuevo
- Favorito
- Suscribir
- Silenciar
- Suscribirse a un feed RSS
- Resaltar
- Imprimir
- Denunciar
Hi,
Pick inside your VP then type VIEWRES command and change the value for 20000 . also you may try from GRAPHICSCONFIG command to check that your hardware acceleration is turned ON and High quality geometry is selected . also you may need to update your graphic card driver .
Imad Habash
- Marcar como nuevo
- Favorito
- Suscribir
- Silenciar
- Suscribirse a un feed RSS
- Resaltar
- Imprimir
- Denunciar
Thanks for the input. I tried this and updates to any drivers. No improvement.
- Marcar como nuevo
- Favorito
- Suscribir
- Silenciar
- Suscribirse a un feed RSS
- Resaltar
- Imprimir
- Denunciar
Something seems to be wrong with your viewport.
After creating a >>new viewport<< (video) you get a smoothed contour.
[EDIT:] Edit/change the VIEWRES variable as shown in the video is not necessary
HTH
Jürgen Palme
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.