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Anonymous
382 Vistas, 5 Respuestas

Problematic STL Output

Hey folks, I've go the following drawing:

 

Screen Shot 2019-02-06 at 5.01.22 PM.png

 

And when I export to STL and try to 3D print, it crashes my slicer (Cura-Lulzbot). If I open the STL file in SketchUp, I can see why; it's a mess, there are faces missing everywhere:

Screen Shot 2019-02-06 at 5.02.49 PM.png

 

I couldn't find any STL export options or preferences, so I have no idea how to modify this. The shape is a solid, so I'm not doing anything weird with walls or anything. 

 

Anyone have any ideas? DWG and STL attached.

maxim_k
en respuesta a: Anonymous

Hi Bryan,

 

I opened your STL file in Rhino and I don't see any missing faces - the model looks solid:2019-02-07_09-58-30.png

 

2019-02-07_09-59-29.png

 

2019-02-07_09-59-08.png

 

2019-02-07_09-58-51.png

 

 


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Maxim Kanaev
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bryancostanichwlabs
en respuesta a: maxim_k

Interesting. I opened it up in xcode's STL viewer and it looked fine in there, too. 

 

I wonder why it's failing to look right in SketchUp and why it's causing my slicer to crash. :cara_neutral:

 

Sigh....

pendean
en respuesta a: bryancostanichwlabs

Have you reached out to LulzBot support yet https://www.lulzbot.com/support

bryancostanichwlabs
en respuesta a: pendean

Yeah. They're the ones that tipped me off to the slicer crashing being a problem with the STL.

 

Now I'm leaning towards this being a bug in whatever STL parsing code the slicer and probably SketchUp uses. :cara_neutral:

pendean
en respuesta a: bryancostanichwlabs

Most likely.