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Problematic STL Output
Hey folks, I've go the following drawing:
And when I export to STL and try to 3D print, it crashes my slicer (Cura-Lulzbot). If I open the STL file in SketchUp, I can see why; it's a mess, there are faces missing everywhere:
I couldn't find any STL export options or preferences, so I have no idea how to modify this. The shape is a solid, so I'm not doing anything weird with walls or anything.
Anyone have any ideas? DWG and STL attached.
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Hi Bryan,
I opened your STL file in Rhino and I don't see any missing faces - the model looks solid:
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Maxim Kanaev
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Interesting. I opened it up in xcode's STL viewer and it looked fine in there, too.
I wonder why it's failing to look right in SketchUp and why it's causing my slicer to crash. ![]()
Sigh....
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Yeah. They're the ones that tipped me off to the slicer crashing being a problem with the STL.
Now I'm leaning towards this being a bug in whatever STL parsing code the slicer and probably SketchUp uses. ![]()
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