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gregorANU4T
en respuesta a: bhorstTGM48

Here is a very rough example, there are a few prerequisites that make doing it on this model/file a bit difficult and I am a bit short on time this morning!

 

To do this properly you will need to remove the fillets from your model and reimport, in order to be able to extract the curve of the exact intersection between the boss and the cylinder. Then you just use an endmill with the correct corner radius.

 

The swarf toolpath needs an endmill that matches the smallest radius on the profile, and you need to play around with the check surfaces and axial check allowance to find the best balance between gouge avoidance and maximal material removed. Also you will need to add some small area finished toolpaths to remove the left material after the wrap and the swarf are done, but it will be minimal.

 

Hope this helps