07-06-2017
09:05 AM
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07-06-2017
09:05 AM
retract issue
HELP!!!
I have been trying to figure this out for a long time now and have had enough with the wasted travel.
When I create a feature boss, pocket, side doesn't matter what type of feature it does it to all, if I rough and finish with the same end mill it will retract after the rough to a different spot plunge and do its finish cut. Now my question is how do I make it stop retracting, moving, and then plunging to finish with the same tool to stop the wasted moves and time?
07-06-2017
11:24 AM
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07-06-2017
11:24 AM
UPDATE!!!! This only happens with the vortex toolpath. And as far as I have tried you cant cheat and pick the start points of the finish to be the same as rough end point with out a retract and plunge.