01-28-2016
09:20 AM
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01-28-2016
09:20 AM
What does it need to be? Plain old G03? If G03 will work go to about line 1331 and you should see this:
writeBlock(gAbsIncModal.format(90), gMotionModal.format(clockwise ? 2.4 : 3.4), xOutput.format(ip.x), yOutput.format(ip.y), zOutput.format(ip.z));
and change it to this:
writeBlock(gAbsIncModal.format(90), gMotionModal.format(clockwise ? 2 : 3), xOutput.format(ip.x), yOutput.format(ip.y), zOutput.format(ip.z));
And see if that solves the issue. This is a 3D arc though so it may pay to simply linearize it, or turn off vertical lead-ins.
writeBlock(gAbsIncModal.format(90), gMotionModal.format(clockwise ? 2.4 : 3.4), xOutput.format(ip.x), yOutput.format(ip.y), zOutput.format(ip.z));
and change it to this:
writeBlock(gAbsIncModal.format(90), gMotionModal.format(clockwise ? 2 : 3), xOutput.format(ip.x), yOutput.format(ip.y), zOutput.format(ip.z));
And see if that solves the issue. This is a 3D arc though so it may pay to simply linearize it, or turn off vertical lead-ins.
Neal Stein
New to Fusion 360 CAM? Click here for an introduction to 2D Milling, here for 2D Turning.
Find me on:
Instagram and YouTube
New to Fusion 360 CAM? Click here for an introduction to 2D Milling, here for 2D Turning.
Find me on:
Instagram and YouTube
Fusion