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Matthew-R
in reply to: danson.jm

@danson.jm Thanks for attaching the file. Here are a few of suggestions that I would make.

 

1. Unless you need the bodies in your model to be separate for some reason, combine the solid bodies in the model environment. This will allow for more accurate toolpath generation and keep the model a bit cleaner.

2. The boundary you selected is projected onto a plane and I think that some of those edges overlap when that projection is made, making the toolpath jump back to the end point of the sketch segment. In the model that I've attached I projected the edges in an active sketch and then used that sketch as my boundary selection. There are no overlapping endpoints and you'll see the toolpath generate pretty nicely.

 

Let me know if this makes sense and/or if you have any other questions. Thanks!

 

morph-spiral.png