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@AdamKunzo Thanks for your reply. I assume you're referring to the "Wrap toolpath" option in the 2D adaptive clearing/procket/contour (see: https://help.autodesk.com/view/fusion360/ENU/?guid=GUID-7FF25192-AED7-4230-92DC-E22ADF15D498), is that right?
I just gave that a try, but it looks like I can only select flat geometries. If I select other geometries, then Fusion 360 doesn't create any toolpaths for those.
Basically what I'm trying to do is carve a wooden figurine, say for example a chess piece. Similar to what this Youtuber does using VCarve Pro: https://www.youtube.com/watch?v=9xH6NT6mFX8
1) Start with a stock.
2) Round the stock to make it cylindrical
3) Do a rough pass to take most of the material out in a stairs-like shape.
4) Do a finish pass with a small ball nose bit to carve out the details.
I hope that makes sense. Please let me know what you think or if I've missed something.
Thanks!
Fusion