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Anonymous
346 Views, 4 Replies

How to machine this feature?!

Hi,

 

I have just a little bit experience with 3D machining. So I'm having trouble machine the feature from the picture. I'm running into this problem where I have trouble figuring out how to machine the straigt walls. I tried steep and shallow in the hope that worked but sadly not. I assume Fusion doesn't see a straight wall as 3D machinable part?!

I would like to have the same finish on all the planes with minor overlap

 

How would you guys go about machining this?


Hope to hear from you!
Thanks

seth.madore
in reply to: Anonymous

What is your machine and controller?


Seth Madore
Customer Advocacy Manager - Manufacturing
Anonymous
in reply to: seth.madore

Haas UMC750ss, next gen control
jsormaz
in reply to: Anonymous

I just took a quick whack at it. It's obviously still doing a lot of undesired stuff but hopefully this gives you a better starting point to work from.

 

A couple things I changed:

 

-turn off rest machining

-sketched an explicit containment boundary

-decrease threshold angle (you had it set at 90 which i think would treat everything as shallow)

 

Personally however I do not think this is the method I would use for this feature. I think I would probably end up with some combination of Blend (to hit the bottom surface) and Trace (to hit the side walls)

Instagram:
@sonsofsormaz
Anonymous
in reply to: jsormaz

Thank you, you gave me new insights. I was using 'tool center on boundary', I've now set it to 'tool outside boundary and got a much much better result! So i'll keep working on that.

If anyone has more or better ideas I would like to still hear them