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How to machine this feature?!
Hi,
I have just a little bit experience with 3D machining. So I'm having trouble machine the feature from the picture. I'm running into this problem where I have trouble figuring out how to machine the straigt walls. I tried steep and shallow in the hope that worked but sadly not. I assume Fusion doesn't see a straight wall as 3D machinable part?!
I would like to have the same finish on all the planes with minor overlap
How would you guys go about machining this?
Hope to hear from you!
Thanks
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What is your machine and controller?

Seth Madore
Customer Advocacy Manager - Manufacturing
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I just took a quick whack at it. It's obviously still doing a lot of undesired stuff but hopefully this gives you a better starting point to work from.
A couple things I changed:
-turn off rest machining
-sketched an explicit containment boundary
-decrease threshold angle (you had it set at 90 which i think would treat everything as shallow)
Personally however I do not think this is the method I would use for this feature. I think I would probably end up with some combination of Blend (to hit the bottom surface) and Trace (to hit the side walls)
@sonsofsormaz
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If anyone has more or better ideas I would like to still hear them
Fusion