12-05-2021
09:04 PM
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12-05-2021
09:04 PM
Yes, you can either use "Patches" under the "Surfaces" tab to create a full face, fill the pocket with a solid or create a sketch for the Boundary, in the image below I used a simple block to fill the gap and did the Pocket in a second setup, I just duplicated the model before filling the gap and then used that body in the second Setup so it could have a different toolpath from the original 2D Pocket which was not the correct toolpath for that gap ![]()
Fusion