05-06-2021
06:31 AM
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05-06-2021
06:31 AM
I've just had a look at this but I'm not quite sure what you are trying to do. Normally I would select a face for the Z axis and an edge for the X.
I think it is move Y because it is not possible to position the WCS how you are saying? Do you want the X axis to be normal to the surface in Scallop2(3) (see screenshot)?
Fusion