10-19-2016
06:24 PM
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10-19-2016
06:24 PM
An exit in the for loop is a good idea!
I find the appearance purge function very buggy though. One time after a purge, it deleted all appearance overrides in all assemblies. The effect of this was that an appearance showed sometimes correctly in the assembly (inconsistent), but the appearance was not present in the appearance browser - document appearances (of the assembly). When importing the assembly into 3ds Max, all appearance overrides are lost. This makes purging both unreliable for checking if an appearance is present, and it makes it unusable as fixing this problem caused me a whole day work.
Anyway, I will implement the for loop exit.