03-07-2016
02:21 PM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
03-07-2016
02:21 PM
Struggle with matrix
Hi,
I'm having trouble to get a rotation of a Occurrence.
I want to rotate it with 3 angles.
The thing that I can't figure out is how to combine three SetToRotation to get the specific rotation.
Let's say I first rotate around Z-axis 90 degrees. After that I want to rotate around my Occurrence new X-direction (the assemby Y-dir). And after that rotate around the Occurrence new Y-direction.
The only sultion I can create is the one that always rotates around the assembly axes.. But that is not what I want.
So is there someone how can guide me in the right direction to have an Occurrence to rotate around it's own axes and not the assembly axes?
Regards
Rikard