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Center of Gravity
Hi,
I have a problem. Im student form Poland, and im designing gimbal for GoPro. I modeled GoPro as a single solid, and choosen material which gives similar to true weight. But here is a problem with COG(Center of Gravity), because it is wrong, it is somewhere in the center, but in fact it is not. I found at official GoPro site coordinates of COG. I would like to update COG to my own coordinates, is it possible?
Example:
COG in iproperties is: x =10, y = 5, z = 50 and i want to change it to x = 1, y = 10, z = 60, and don't want to change anything else.
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To me it seems imposible to change/overrule the COG, why not create a hidden cut-out in your model and manualy change the material density afterwards?
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Someone else has requested the same capability using the IdeaStation. Someone else responded with a workaround that I believe should work in your case.
