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pveng
in reply to: Anonymous

Thanks Thomasz for the quick reply,

 

p3 is only for the plane definition. 3 points define a plane, p1 and p2 are on the y-axis and p3 is away from the y-axis. The distance from the axis isn't needed, only the angle of the plane. For example phi1 = 0 then p3=(1, y1, 0) and therefore the x-y-plane. If phi=90° then p3=(0, y1, 1) and therefore the y-z-plane.

 

The problem is to create a transient geometry like the picture below. As Feature it is not a problem to create, but I need some thousands of this objects, which means, transient geometry is a lot more efficient.

 

pveng_0-1628601197343.png