07-21-2021
07:52 AM
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07-21-2021
07:52 AM
Thanks for the detailed response!
I have it mostly figured out but I'm struggling to figure out how to get a named face from a component as an object.
With the Constraints.AddMate I could just specify:
Constraints.AddMate("Door_YZ" & MateNumber, {DoorName, "Stile:1" }, YZFace, "", "YZ Plane", XOffset)Which is just the name of a sub assembly and then the specific part of the subassembly and then the named face on that part.
However with AddMateConstraint it just wants an object as an input so I'm guessing I have to get that face as an object beforehand and then feed it in but I'm not quite sure how to do that.
Also because this is a subassembly in an assembly am I going to have to use some sort of proxy?
Thanks again!