Material map scaling/grouping vs AXM file size
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I've noticed, in an extreme case of using the same material with multiple instances that have been scaled/offset/rotated, that the file size increases with each addition instance.
In my attempt to randomize the appearance of a tree bark material map on a log house type cladding, I painted the surfaces of individual groups (one for each "log") then randomly assigned scales/offets/rotations to each.
Grouping also seems to have an effect on file size.
Here is an example:
600Kb Simple model, each log a group, 3 walls a group of log groups
331Mb Same grouped model with texture map applied to parent group (groups are all default material)
19Mb Model above ungrouped model with texture map applied to non-grouped geometry
1,2Gb Grouped model with texture maps painted and scaled on exterior face of logs, 3 walls a group of log groups
Is this the expected behaviour?
Thanks
P.S. (file available on demand)