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Debug/breakpoint RAM usage

Debug/breakpoint RAM usage

While using Flexsim, once the model gets to a certain complexity the debug/breakpoint function is practically useless, which is exactly when you need the debug function the most. What is happening is that the model will run fine, using about 3-3.5gb of RAM. Then if a debug is attempted by placing a breakpoint somewhere in the model, the model will consume the remaining bit of RAM in the system (>11gb) and crash the computer.

I have been working around this issue by carefully placed print() statements, but it would be nice to step through the code if needed.

4 Comments
kyle_p1
Not applicable

Image.png

Here is an example... I stopped it before it reached 16gb, but it would have continued the upward trend indefinitely. I can post an example model if needed, but I will need to trim it down below 25MB.
philboboADSK
Autodesk

I've added a case to the dev list to look into this. Any example or replication steps you can provide would be helpful. The simpler the example, the better.

kyle_p1
Not applicable

rameater.fsm

Here's an example... I've already put the breakpoints in the UserCommand. Run the script then press continue and it will likely replicate the issue. The script takes ~20min to run on my computer without the debug; so I apologize for that.

Jacob_Gillespie
Autodesk

This was fixed in the FlexSim 19.0.6 bugfix

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