Sending operators to a home location when shift is over?

Sending operators to a home location when shift is over?

aidan_w1
Not applicable
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Message 1 of 6

Sending operators to a home location when shift is over?

aidan_w1
Not applicable

[ FlexSim 20.2.0 ]

Hello,

I'm trying to make it so the operators in my model go to a home location when they are off shift to help keep clutter off of the screen due to the volume of operators I am working with. As it stands currently, when the shift ends, the operators stay in place but no longer operate. I would like them to go to a designated location so it is easier to see how many workers are actually on shift and where everything is while the model runs instead of having a ton of operators scattered around while off shift. How can I go about doing this?

Thanks

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Accepted solutions (1)
58 Views
5 Replies
Replies (5)
Message 2 of 6

joerg_vogel_HsH
Mentor
Mentor
Accepted solution

The Brute Force method would be to set a new location in the trigger of your time table for the involved members. If you want them to walk, you create for each involved member of your time table a tasksequence to travel to a location.

Time Tables > Functions > On Down Function

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Message 3 of 6

jason_lightfootVL7B4
Autodesk
Autodesk

And you can also add a delay function for the off-shift duration.

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Message 4 of 6

aidan_w1
Not applicable

If the shift is covering 20+ operators what should be in place of the Object value in the Set Center Location to avoid this error?

Flexscript Error MODEL:/Tools/TimeTables/Shift1>variables/downtrigger Line 18 Undefined variable involved being used.

Flexscript Error MODEL:/Tools/TimeTables/Shift1>variables/downtrigger Line 18 Could not resolve setloc overload based on passed parameters

Flexscript Error MODEL:/Tools/TimeTables/Shift1>variables/downtrigger

Could not finish parsing because of previous errors.

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Message 5 of 6

jason_lightfootVL7B4
Autodesk
Autodesk

Or show us with a screenshot. We were suggesting you use this:

38303-1617797382058.png

Message 6 of 6

aidan_w1
Not applicable

That does the trick, thank you