Operator move follow the path

Operator move follow the path

linh_thi_nn
Not applicable
35 Views
4 Replies
Message 1 of 5

Operator move follow the path

linh_thi_nn
Not applicable

[ FlexSim 19.0.0 ]

Hi guys. Is there any way to create a path that operators can move based on those paths? I'm trying to create a path that operator can move and not go through the objects. I searched on the forum but didn't see it. Can you help me, please?

0 Likes
Accepted solutions (1)
36 Views
4 Replies
Replies (4)
Message 2 of 5

joerg_vogel_HsH
Mentor
Mentor
Accepted solution

Network Nodes are objects for this. You connect each node with an object connection (”a” key connections). The path is by default bi-directional. If you need only one way, then you delete the connection between both nodes (“q” key). You bind an operator and any involved object ( queue, processor,..) by an object connection to the network to a node. You can set options how the operator behaves to do offset travels, this means he leaves the network and travels directly to an item.
Manual: Working with travel networks

0 Likes
Message 3 of 5

linh_thi_nn
Not applicable

Thank you so much. I did it well. ❤️

0 Likes
Message 4 of 5

chanykE2WUT
Explorer
Explorer

@Linh Thị NN Please provide your model in the latest version of FlexSim to get support from this forum in the future.

David

Message 5 of 5

joerg_vogel_HsH
Mentor
Mentor

bump!

0 Likes