network node not bidirectional

network node not bidirectional

nana_l
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Message 1 of 7

network node not bidirectional

nana_l
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[ FlexSim 7.5.4 ]

Hi, this is a simple model. I want to know that if there has not bidirectional network node that I can use.

29244-2.jpgWhere could I change the set up? Thanks a lot!

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8 Views
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Replies (6)
Message 2 of 7

joerg_vogel_HsH
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Now I understand what you want! You need a third network node to accomplish this. The traveling is coordinated by the network node navigator and this navigator won‘t allow an offset travel from one network node to another in offset travel. Cycle path system needs always three nodes.

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Message 3 of 7

joerg_vogel_HsH
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Connected Network Nodes are by default bidirectional. After you have set a connection, you can alter this. You can delete a connection then this path indicator gets a red arrow. You must have changed your path already, because one indicator is green and the other is yellow. The path to Queue3 is open, the path to Source2 is limited to prevent passing. Please open the properties of the network node near to Queue3 and change the passing parameter.

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Message 4 of 7

nana_l
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@Jörg Vogel Thanks for replying, but there is still some problems.

Image.png

Image.png

29246-3.png

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Message 5 of 7

joerg_vogel_HsH
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Then change the connection type, that there is a connection! Both indicator must be green!

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Message 6 of 7

nana_l
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@Jörg Vogel but if the both side is green, the taskexecuter sill go bidirectional. I want it goes back as the photo mentioned above. Thanks a lot.

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Message 7 of 7

tanner_p
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@Nana L,

Do you want the path to be bidirectional based on a condition? In other words, sometimes you can travel on it and other times you can't? If that's the case, I don't think changing the nature of the path (like flipping a switch) is the best option, but rather adding another path and some additional logic, as Jörg suggested.

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