Mirrored objects with custom shape becomes dark

Mirrored objects with custom shape becomes dark

guldbergdk
Not applicable
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Message 1 of 3

Mirrored objects with custom shape becomes dark

guldbergdk
Not applicable

[ FlexSim 24.0.0 ]

Found this odd issue when trying to create a mirrored copy of a basicFR with a custom loaded .dea shape. If I mirror it in Flexsim by copying the original and setting the dimension to minus in the Y direction it becomes dark. The same thing happens if it mirror the shape in blender and create a new object and import it.

1702978036387.png


Any workarounds?Pallet work station.fsm

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jason_lightfootVL7B4
Autodesk
Autodesk
Accepted solution

It looks like the normals are pointing inward, so either use a menu option in an external tool to do the mirror, or recalculate the normals.

The last version where a negative dimension would not cause a dark image was v7.1.

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Message 3 of 3

jason_lightfootVL7B4
Autodesk
Autodesk

Hi @Guldberg, was Jason Lightfoot's answer helpful? If so, please click the "Accept" button at the bottom of their answer. Or if you still have questions, add a comment and we'll continue the conversation.

If we haven't heard back from you within 3 business days we'll auto-accept an answer, but you can always comment back to reopen your question.

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