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Hello,
when animating objects, components might require different references (e.g. rotational centroid) depending on the selected animation. It seems the rotational centroid is tied to the component, not the component + animation pair. Is there a way to change the position of the rotational centroid so different animations can use different centroids for the same component?
If not, what is the alternative to that?
Thank you.
Solved! Go to Solution.