How can I move entire operator when creating animations in FlexSim?

How can I move entire operator when creating animations in FlexSim?

sylwia_ln
Not applicable
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How can I move entire operator when creating animations in FlexSim?

sylwia_ln
Not applicable

[ FlexSim 20.0.0 ]

Hi,

I trying to learn how to make animations in FlexSim and I don't know how can I move operator up or down (for example to make him sit or go up the stairs), I tried to move each bone separately, but using X,Y and Z axis while each bone has a different position is impossible. I don't know how could I do this, does anyone have any idea?

Thank you in advance,

Sylwia

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philboboADSK
Autodesk
Autodesk
Accepted solution

The Hips bone is the top of the bone hierarchy. If you move that bone, the rest of the body will also move.

The 3D view purposefully only lets you rotate the bones, but you can apply movement and scaling through the Quick Properties.

Like this:

27537-move-hips-bone.gif



Phil BoBo
Sr. Manager, Software Development
Message 3 of 3

sylwia_ln
Not applicable

Thank you so much!

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