Getting the animation right for transporting beds in HC

Getting the animation right for transporting beds in HC

kenny5DBG9
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Message 1 of 11

Getting the animation right for transporting beds in HC

kenny5DBG9
Contributor
Contributor

[ FlexSim HC 5.3.10 ]

A common activity that I'm having difficulty with is having a patient walk to a bed, climb in, have some process done, then staff transfer the patient (in their own bed) to a new location.

I have tried putting a gurney over a bed area (with the bed shape set to "none") and have the staff member transport with a gurney. However, the patient won't climb into a bed that's hidden - they just stand there. And when transported they remain vertical until a new activity fires the appropriate animation.

Patricks question/answer almost answered it, but not quite.

https://answers.flexsim.com/questions/33918/transport-with-the-bed-or-process-on-a-gurney.html

The solution offerred above collects the patient on a gurney (which I can do), but I need the patient to walk to the bed/gurney, and then be transported at a later time.

My activities are:

  1. Patient walks to the bed in a ward (& lies down) - ** This is the bid that i can't do on a gurney **
  2. Waits for surgery to be ready
  3. Patient and bed is transported to a OR-Area
  4. Patient is transferred to OR Gurney and taken into OR
  5. Patient is transported back to the OR-Area area & put back on own bed
  6. Patient is transported back to their original space in the ward (on their own bed)
  7. Process to recover
  8. Gets out of bed and leaves.

Maybe I just need to sort out the animation for the patient to climb onto the gurney in the initial activity - any help would be appreciated

Thanks and regards

Kenny

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Message 2 of 11

cliff_king
Not applicable
Accepted solution

If you transport a patient on a gurney to a location with a "none" shape, then the software will automatically move the patient into the location, position the gurney over the top of the location, put the patient in a laying down state and position the patient to look like they are laying on the gurney.

However, if the patient walks to a location, then you need to use the option called "Position Transport and/or Patient" in the Activity Finished Trigger of the bed placement activity to properly position the patient. The trick is how to reference the gurney that is at the location the patient is going to. I used a center port connection (S-Click-Drag) between the location and its corresponding gurney to be able to reference the correct gurney in the attached example model.

advanced-treat-on-gurney-example.fsm

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Message 3 of 11

kenny5DBG9
Contributor
Contributor
Thanks Cliff - That goes part way to the answer but it does leave the issue of what to do with the gurney afterwards.

  • Typically the "bed" is wheeled away to another location and a different bed/gurney is put there.
  • Also - the patient walks away from the bed, not transported. So even if the gurney was to be returned to the same spot (it isn't) i'm having difficulty transporting it to a gurney parking area when released.
  • Finally, the original bed location is still held - I did manage to release it in a previous attempt but it failed when I added more stuff.


I can get it working with just one start & destination point (it's actually the invisible bed that the patient lies on) but is goes South when I add a 2nd bed location because a 2nd patient tries to lie where the bed used to be.

4813-keepongurney-km-9.fsm

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Message 4 of 11

Ben_WilsonADSK
Community Manager
Community Manager

Hi @Kenny Macleod,

I'm looking for old questions without a final resolution and found this one. Are you still looking for some follow up from @Cliff King?

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Message 5 of 11

kenny5DBG9
Contributor
Contributor

Wasn't resolved Ben. I might have asked too big a question.

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Message 6 of 11

cliff_king
Not applicable

I'm currently working through this kind of stuff for a PreOp-OR-PostOp consulting project. Here's a test model I built in the new healthcare product (19.2.0) to test out how I will want to manage the gurney/stretcher. I know it's not what you were hoping for, but thought you'd be interested in how it all might work in the new stuff...

With @Matthew Gillespie 's help, I fixed and improved this model: preoporpostop-testmodel-1.fsm

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Message 7 of 11

tee_hiett
Not applicable

pc-04-10-2019-5-4beds-1-bedspositioned.fsm

Does this model provide any help?

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Message 8 of 11

tee_hiett
Not applicable

Model Looking good, Clif

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Message 9 of 11

kenny5DBG9
Contributor
Contributor

Thank you guys for these models.

Cliff - I'll need to update my licence to view but will be in FlexSim's office in a week or so.

Tee - Thank you - this is what I was looking for - Interesting that in your model if there are no beds available, the bed that the patient is lying on is used -. But only after it's taken from the patient to a central point then back to the patient. I'll have a play with that.

I consider this resolved!

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Message 10 of 11

fernando_r8
Not applicable

@Cliff King

Hi,

Can you please upgrade these couple of models to Version 2020? when I upgrade it gives and error.

Probably I will find an answer to the situation I have encountered In my model.

I have to provide care to a patient while is in the transport stretcher in pre-op before going to an OR. A similar issue with a patient being transported in a hospital bed from a patient room Into a pre-op holding area before going to an OR.

Thank you

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Message 11 of 11

cliff_king
Not applicable

Here's the 2019 version model upgraded to 2020. preoporpostop-testmodel-1(v2020).fsm

You might want to start a new post if you have further questions. This post was archived, so I'm surprised I discovered your comment!


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