Gas Station simulation

Gas Station simulation

abdelrahman11mohamed
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Message 1 of 8

Gas Station simulation

abdelrahman11mohamed
Not applicable

[ FlexSim 22.2.0 ]

I want to simulate a gas station including dispensers, canopy, traffic lines for the cars
I need ideas for the simulation how could it be done


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Accepted solutions (1)
19 Views
7 Replies
Replies (7)
Message 2 of 8

moehlmann_fe
Observer
Observer
Accepted solution

A simple AGV network might be a good idea to control the travel of vehicles, since it will handle most of the queue logic by itself.

I would use a Process Flow to create the vehicles, have them pull an available pump from a list and then travel there. After a delay (filling process) they move on and vanish in a sink.

gas-station-concept-fm.fsm

Message 3 of 8

abdelrahman11mohamed
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Thank you, but the version can't opened as it is new version can you just send me screenshot


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Message 4 of 8

moehlmann_fe
Observer
Observer

I can, but to properly convey all settings would need a whole album.

capture1.png

You can always download the latest version from the FlexSim website and run it without a license (Express version). You will be limited to what changes you can make but should be able to see all settings and run the model.

Or you tell me which version you are using and I try to copy the model over into that version (and next time please take care to select the correct version you are using when posting a question).

Message 5 of 8

abdelrahman11mohamed
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Okay I will do this and update you
Thank you


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Message 6 of 8

abdelrahman11mohamed
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Great I just opened and this is what I want but now I do not know how to do the pumps and the dispensers in order to make the car stop for couple of minutes and the operator put fuel, they are done in the flow but I want to have their shapes

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Message 7 of 8

moehlmann_fe
Observer
Observer

Either look for 3d shapes you can use on the internet. (supported file types)

Or build something yourself in a third party program like Blender.

Or see what you can achieve in FlexSim's Visuals/Animation editor by combining the shapes available in the program. (Add an object to the model, rightclick on it and choose "Edit -> "Animations")

capture1.png

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Message 8 of 8

abdelrahman11mohamed
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Thank you so much

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