congestion in load-unload

congestion in load-unload

maria_a31
Not applicable
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Message 1 of 8

congestion in load-unload

maria_a31
Not applicable

[ FlexSim 21.1.5 ]

Hello,

Is there a way only for visual reasons the 4 counterbalances that i have, not to step on each other while excecute the load-unload tasks?


ReachTruks- 4CB.fsm

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Accepted solutions (1)
44 Views
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Replies (7)
Message 2 of 8

kavika_faleumu
Autodesk
Autodesk
Accepted solution

Hey @Maria A31, currently there's no built-in way for task executers to avoid collisions while doing offset travel to load/unload items. They will try to avoid each other in A-Star if they're on the network, but it seems your larger operators are on their own system. There's a few options you can try to help the 3D model avoid collisions.


One option is to have a separate queue for each operator (in your case, you'll have 4 separate queues). You can use a dispatcher assign pickup/drop-off for each operator so if one queue is more busy than others they won't idle. You can try attaching them to the A-Star system so they can avoid each other while travelling.

Another option is to restrict the number of operators that can load from the queue. By wrapping the Load Task with an Acquire and Release activity, only 1 operator can load at a time. This will bottleneck performance though. Something similar to this would be to put barriers around the queues so then operators can only load/unload from certain locations.

1656528935683.png

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Message 3 of 8

jonah_kendellR47TC
Autodesk
Autodesk

If you want the Operators to follow a specific path, you could treat them as AGV's and give them their own AGV paths to follow. In the following model, I replaced your nodes with control points and and made each path into a loop so the rotation orientation will be correct.

reachtruks-4cb_JK.fsm

1656534025249.png

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Message 4 of 8

maria_a31
Not applicable
hey! Thank you for your answer but i can not open your file cause it is the 22.1 version and mine is 21.1.4
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Message 5 of 8

maria_a31
Not applicable
Hi! Thank you for your answer. I can not use the first option since i have built and entire process flow for the buffer1 and it would be to hard to start this over again. As for the barriers i searched the manual and i have not found how excactly to use them. Is there any tutorial?
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Message 6 of 8

kavika_faleumu
Autodesk
Autodesk

Here's the documentation on dividers and barriers in A* navigation.

I made some small changes to show how the 4 different queues could operate. All I did was add the queues and change this table you had that specified the Buffer to drop off to.

1656602822786.png

And it turned out like this:

1656602863588.png

modified buffers.fsm

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Message 7 of 8

joerg_vogel_HsH
Mentor
Mentor

if I have to deal with this I restrict the numbers of transporters at a network node. Then when a transporter is going into an offset travel he is alone on the way to a rack or inside of a queue. I must tell him to leave this area by giving him a destination after unloading.

You have chosen to let transport to drive from 4 network nodes, then this approach hasn't got any success. This works only, if you let them start from only one network node.

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Message 8 of 8

maria_a31
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Hey @Joerg, that is what i did at my original model but the perfomance was not acceptable so i was asked to reduce the completion time of the model. Thank you very much though!
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