I realized that you control the source with something called process flow instances, unfortunately that was not covered in the core training 😞 and in this particular simulation I consume and create flow items using the combiners which forces me to mix up process flow and port connections logic.
If you go look the process flow named "Clamp" I added a subflow named "PE1 Clear" that is meant to stop the operator from completing its task sequence in case the Photo Eye "PE1" is on block.
Can you please take a look to it and recommend what condition should I put in place to make it work?
My goal is to stop the activities downstream in a sequential manner once a bottleneck upstream gets created.
Thank you!
Kitchen_Base_Trial_Cell_Flow_Item_Packaging.fsm