Changing direction adds seconds

Changing direction adds seconds

a4225283
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Changing direction adds seconds

a4225283
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[ FlexSim 25.0.0 ]

1744880502584.png

I want to create a similar model. When a car passes through the control area, if it is in the same direction as the previous car, it can pass directly, but if it is in a different direction from the previous car, it needs to wait for a fixed number of seconds! How should I design it?change.fsm

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SCHamoen
Advisor
Advisor

@chiang you can put a label somewhere or use a global variable that you set when a vehicle passes a control point. At the same time you send your vehicles always to a controlpoint just before the crossing and there check what the previous crossing was act upon the check and on continue set the flag again


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a4225283
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sir sorry !can u have some example ? i need to learn about that
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