Breakpoint fire wrong?

Breakpoint fire wrong?

tobias_biemueller
Not applicable
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Message 1 of 6

Breakpoint fire wrong?

tobias_biemueller
Not applicable

[ FlexSim 16.1.2 ]

Hi,

i have a curious problem. I set a breakpoint in a condition but he fires every time, no matter is the condition true or false. It stops every time like the picture below.

1894-breakpoint.jpg

Any ideas about this problem?

Best regards & Thank you

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Accepted solutions (1)
56 Views
5 Replies
Replies (5)
Message 2 of 6

SCHamoen
Advisor
Advisor

Probably not the problem but are you sure the "Auftraege_Hold" is a valid pointer? Because if not it might be that it returns a random number larger than 0 and always fulfils the condition.

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Message 3 of 6

tobias_biemueller
Not applicable

Thanks. All the elements are valid, i use them in different cases. What i can imagine is, that the breakpoint is to deep in a loop.

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Message 4 of 6

philboboADSK
Autodesk
Autodesk
Accepted solution

@Tobias Biemueller I don't think the breakpoint is firing because it "is too deep in a loop." Please post your model as a private question so that we can duplicate the issue and tell you what is happening.



Phil BoBo
Sr. Manager, Software Development
Message 5 of 6

michael_smith4
Not applicable

When you debug step by step do you enter the loop?

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Message 6 of 6

philboboADSK
Autodesk
Autodesk

We resolved this issue in a private question. It was a bug in our debugger that was stopping on the wrong line. The bug has been added to the dev list.



Phil BoBo
Sr. Manager, Software Development
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