Astar travel with and w/o Social Forces Behavior

Astar travel with and w/o Social Forces Behavior

lars_jacobsen_ScandiSim
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Astar travel with and w/o Social Forces Behavior

lars_jacobsen_ScandiSim
Advocate
Advocate

[ FlexSim 21.0.2 ]

When items (persons) travel using A star, everything works as expected. When I add the Agent System and use social forces, I do not understand why several flow items do not travel.

Without Agent System activated - Travels as expectedTest_2.fsm36732-1613037132944.png


With Agent System Activated - No movement


36733-1613037217888.png

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Message 2 of 3

Jeanette_Fullmer
Community Manager
Community Manager
Accepted solution

Hello @Lars Christian J2,

From looking at the models given for demonstrating the Agent System, you are supposed to add the persons to the model and not the AStarNavigation. I believe the agent system automatically adds agents to the A Star Navigation when A* Travel Path social force is used.

The other problem was that the shapes that you have people's location set to was part of the A* FR members, so they were being positioned on an object that according to A* they are not supposed to on.

Here is your model.test-2_ v1.fsm

I would specifically look at the Room Evacuation Model from the link above. It does what you are trying to do, but in a simplified way.

Here is a video that goes over the different Agent system models and I found to be very helpful when exploring the Agent Module.

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Message 3 of 3

lars_jacobsen_ScandiSim
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Advocate

Thanks!

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