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Flame Workstations : iMac Pro & Linux (performances)

4 REPLIES 4
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Message 1 of 5
shiver_rayfresh
1869 Views, 4 Replies

Flame Workstations : iMac Pro & Linux (performances)

Hello everybody,

 

We have two iMac Pro, one with the Vegas64 (16Go) and one with Vegas56 (8Go).

We run Flame on both macs and we compared to Linux Workstations for render time on complex BFX and R3D 8k and 5K sources.

 

R3D 8k reading is too slow, far from realtime.

Even with a Read/ Write extreamly fast (3OOO MB/s).

 

It's very long on mac VS on Linux Workstations.

We know that background reactor is only for linux worstation with multiple GPUs.

 

 

For quick jobs, we need to work fast and render fast.
Will Autodesk work on Mac Performances on Flame ? 

 

Is there any solution to install Linux on iMac Pro to run Flame (linux version) to get maximum performances ?

 

Thank you

Regards,

 

Shiver

 

Thank you

 

4 REPLIES 4
Message 2 of 5

Hi Shiver,

To your question : Will Autodesk work on Mac Performances on Flame ? 

Yes , in fact Flame 2019 adds the benefit of R3D & Arri raw GPU debayering on the MAC. This will increase both Render & playback performances on the mac.

see:

https://area.autodesk.com/flame-central/

 

http://help.autodesk.com/view/FLAME/2019/ENU/?guid=GUID-7C022726-2472-46A4-9352-72032EE62CB4#GUID-7C...

 

Give it a try !

 

Louis

 

Message 3 of 5

That are good news 🙂

 

Message 4 of 5
sztom998
in reply to: shiver_rayfresh

I noticed that the Flame supports OpenGL very well. But it supports OpenCL or Metal very bad.

But Apple is all in use AMD graphic cards now.  So when will the Flame supports OpenCL or Metal completely?

Message 5 of 5
mh
Contributor
in reply to: sztom998

More importantly Apple has announced they are deprecating OpenGL in macOS 10.14 (Mojave). OpenGL will continue to function in future macOS releases but Metal 2.0 is the go-forward framework. Assuming Autodesk will support Metal at some point we should see better performance.  It will be quite a development undertaking. 

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