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Diffuse map on PSD layer (keeping layer matte) ?
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Hello everybody 🙂
I have a batch with matchbox shader as input 1 of an action node.
In this Action node, i import a Multilayer PSD.
I want to apply as a Diffuse Map the input 1 to each layers with keeping the layer matte to cutout the map.
It applies the diffuse map and replace the original layer map and the result is wrong.
I tried to add to the layer into action, a Matchbox Substance Texture and it works and keep the matte of the layer.
What i forgot to assign a diffuse map on a PSD layer into Action and keep the layer cutout ?
Thank you
Shiver