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I have an on going issue with surface milling. Any "round" surface inevitably turns into a faceted surface. This is without regard to toolpath strategy, tolerance, tool type, etc. Even with the surface tolerance set to something extreme like 0.000001" these facets appear. They are not simply rendering artifacts, if I post this code to the machine, this is how my parts will come out.
Attached are screenshots of the model, and the surface in question was created by drawing a profile sketch and revolving around the center axis, and a screen shot of the simulation machined part showing the facets. Note also that any straight cylinders in this part were interpolated as well, with "side" features, and they come out round.
”Resuelto! Ir a solución.