Wierd FBX exported from bvh with FBX SDK for python
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Hi !
I built FBX SDK Python binidings for my python environment (Python 3.8), and it suceeded.
But when I export fbx from bvh file, the exported fbx file has something wrong...
Here is my code for convert bvh to export fbx.
```
from fbx import *
# Create
manager = FbxManager.Create()
scene = FbxScene.Create(manager, "fbxScene")
bvh_path = "sample.bvh"
fbx_path = "sample.fbx"
import FbxCommon
result = FbxCommon.LoadScene(manager,scene,bvh_path)
result = FbxCommon.SaveScene(manager,scene,fbx_path,0)
scene.Destroy()
manager.Destroy()
```
No error has occured, but there seems to be something wrong in that fbx file when opening that.
I read this thread, and I tried change bvh format ("zxy" rotation, "xyz" rotation, "zyx" rotation ,... )but I couldn't fix this problem.
I have no idea now.
Thank you.